Changelog

Follow the latest changes and improvements in our app!

Version 0.4.0 – March 19, 2025

New blocks, New block variants, New features, Improvements of existing features, Loading Screen, Warning Screen and Bug Fixes

New Blocks:

  • Added a block category "Moss Blocks", which introduces a moss block and a pale moss block.
  • Added a block category "Creaking Hearts", which introduces a creaking heart block, a slightly lit creaking heart block, and a lit creaking heart block. These blocks have their own block states.
New Block Variants:
  • For the "Logs" category, added: dark oak log and pale oak log.
  • For the "Leaves" category, added: dark oak leaves and pale oak leaves.
New Blockstates:
  • The Grass Block now has a new blockstate: Snowy Grass Block.
  • All blocks in the "Leaves" category can now be waterlogged using the block debugging tool.

New Features:

Quick Block Usage Feature:
  • You can now quickly select a block from your inventory based on its category. When hovering over a block in a category (e.g., "Grass Blocks"), you can use the keys 1/2/3/4/5/6/7/8/9/0 to choose the corresponding block from the block list. Additionally, a control hint displaying the quick block usage keys will appear when hovering over the category.
Blockstate Change Feature:
  • When hovering over a block on your canvas with the block debugging tool, you can now click the middle mouse button to change the block's state to a different (special) blockstate. This is currently only available for all types of creaking heart blocks.

Improvements of Existing Features:

  • The Control Hints feature has graduated from experimental status.

New Textures:

  • Changed the texture of the inventory GUI close button to be more consistent

New Screens (GUI):

  • Added a studio screen (XD) that loads when the project starts [EXPERIMENTAL].
  • Added a warning screen for canvas clearing, which appears when the "New Canva" button is clicked or the "C + N" shortcut is used.

Technical Changes:

  • Created the super_keys array.
  • Creating a new canvas no longer utilizes unnecessary scripts.

Bug Fixes:

  • #007 - The highlighting of buttons (New Document/Save/Load) in the inventory GUI is no longer visible.
  • #008 - Switching from the pen tool to the debugging tool no longer changes a block when the block is in its parent blockstate.
  • #009 - The inventory can now be opened using the "E" key after saving or loading a save.

Version 0.3.1 – March 17, 2025

Patch, technical, and optimization update!

Technical Changes:

  • The entire codebase has been commented to make navigation easier.
  • The array quick_equipment_blocks_list now stores a maximum of 9 items instead of 10.
  • The air block obtained using the "0" key no longer belongs to the quick_equipment_blocks_list array.
  • The quick_equipment_blocks_list array now stores null values instead of empty values.

Optimization:

  • Removed unnecessary code.
  • Deleted unused and redundant textures.

Bug Fixes:

  • #005 - Control hints were too small in some cases.
  • #006 - Holding the canvas clearing shortcut ("C" + "N") hides the entire interface until the keys are released.

Version 0.3.0 – March 16, 2025

In this version, you will find an update adding ores, stones, and more. You will also see many new features, including experimental control hints!

New Blocks:

  • Added stone variants: Andesite, Diorite, Calcite, Tuff, Granite
  • Added stone ores: Copper, Coal, Iron, Lapis, Redstone, Gold, Emerald, Diamonds, and placed them in the "Ores" category
  • Added Deepslate block with 3 states
  • Added deepslate ores: Copper, Coal, Iron, Lapis, Redstone, Gold, Emerald, Diamonds, and placed them in the "Deepslate Ores" category
  • Added Bedrock block
  • Added Cobweb block
  • Added Lava block with two states

New Features:

  • Block List - A GUI element in the inventory that appears when the user hovers over a block from the categories: Grass Blocks, Dirts, Sands, Sandstones, Stones, Ores, Deepslate Ores, Logs, or Leaves. The block list shows which blocks belong to the selected category (excluding their block states).
  • Easier Block Switching - When a block comes from a category, you no longer need to click on the central block preview. Now, you can switch blocks by clicking on the side preview of any block from that category.
  • Daytime Toggle - You can now switch between day and night using the "T" key.

Experimental Feature:

  • Control Hints - When hovering over the pen tool, pen size menu numbers, or block preview, a control hint will now appear.

Texture Changes:

  • The preview area has been updated to better match the overall app design.
  • The day/night toggle button now has improved icons for both day and night.

Bug Fixes:

  • The changelog button could be pressed while the player was in the inventory or the save/load window.
  • #004 - Changing the pen size, selecting the debug stick, opening the inventory, and then selecting a block caused the pen size to reset.

Technical Changes:

  • The pen_size_record variable is now saved at all times.
  • The block array now also stores blocks necessary for the block list feature.

Version 0.2.2 – March 16, 2025

Patch version!

Bug fixes:

  • #003 - Selecting the block debugging tool resets the brush size.

Technical changes:

  • Added a new variable pen_size_record
  • The variable pen_size_record now stores the brush size
  • The variable pen_size is now dependent on pen_size_record

Version 0.2.1 – March 15, 2025

Patch version!

Bug fixes:

  • #001 - During the night, when blocks are removed, the daytime air block briefly appears.
  • #002 - Exiting the inventory using the "E" key.

Version 0.2.0 – March 15, 2025

New blocks! Graphics improvements! And bug fixes!

New Blocks:

  • Added grass block variants: Podzol, Mycelium and Dirt Path
  • Added dirt block variants: Coarse Dirt and Rooted Dirt
  • Added two Sandstone Block Variants: Sandstone and Red Sandstone
  • Added two new variants of leaves: Birch Leaves and Spruce Leaves
  • Added cactus block
  • Added a water block with two states: full, low

New Textures:

  • The grass block in the inventory has been given a texture change to make it fit.
  • The dirt block in the inventory has been given a texture change to fit.
  • The sand block in the inventory has been given a texture change to fit.
  • The log block in the inventory has been changed in texture to match.
  • The leaves in the inventory has been given a texture change to make it fit.
  • Inventory has been updated to fit better

Graphical changes:

  • Added highlighting for handheld inventory slots

Bug fixes:

  • Fixed some blocks appearing in the inventory when closing and opening the inventory

Technical changes:

  • The Handheld Inventory Board stores numbers between 0 and 9

Version 0.1.0 – March 15, 2025

First alpha released!