Changelog
Follow the latest changes and improvements in our app!
Version 0.4.0 – March 19, 2025
New blocks, New block variants, New features, Improvements of existing features, Loading Screen, Warning Screen and Bug Fixes
New Blocks:
- Added a block category "Moss Blocks", which introduces a moss block and a pale moss block.
- Added a block category "Creaking Hearts", which introduces a creaking heart block, a slightly lit creaking heart block, and a lit creaking heart block. These blocks have their own block states.
New Block Variants:
- For the "Logs" category, added: dark oak log and pale oak log.
- For the "Leaves" category, added: dark oak leaves and pale oak leaves.
New Blockstates:
- The Grass Block now has a new blockstate: Snowy Grass Block.
- All blocks in the "Leaves" category can now be waterlogged using the block debugging tool.
New Features:
Quick Block Usage Feature:
- You can now quickly select a block from your inventory based on its category. When hovering over a block in a category (e.g., "Grass Blocks"), you can use the keys 1/2/3/4/5/6/7/8/9/0 to choose the corresponding block from the block list. Additionally, a control hint displaying the quick block usage keys will appear when hovering over the category.
Blockstate Change Feature:
- When hovering over a block on your canvas with the block debugging tool, you can now click the middle mouse button to change the block's state to a different (special) blockstate. This is currently only available for all types of creaking heart blocks.
Improvements of Existing Features:
- The Control Hints feature has graduated from experimental status.
New Textures:
- Changed the texture of the inventory GUI close button to be more consistent
New Screens (GUI):
- Added a studio screen (XD) that loads when the project starts [EXPERIMENTAL].
- Added a warning screen for canvas clearing, which appears when the "New Canva" button is clicked or the "C + N" shortcut is used.
Technical Changes:
- Created the
super_keys
array. - Creating a new canvas no longer utilizes unnecessary scripts.
Bug Fixes:
- #007 - The highlighting of buttons (New Document/Save/Load) in the inventory GUI is no longer visible.
- #008 - Switching from the pen tool to the debugging tool no longer changes a block when the block is in its parent blockstate.
- #009 - The inventory can now be opened using the "E" key after saving or loading a save.
Version 0.3.1 – March 17, 2025
Patch, technical, and optimization update!
Technical Changes:
- The entire codebase has been commented to make navigation easier.
- The array
quick_equipment_blocks_list
now stores a maximum of 9 items instead of 10. - The air block obtained using the "0" key no longer belongs to the
quick_equipment_blocks_list
array. - The
quick_equipment_blocks_list
array now storesnull
values instead of empty values.
Optimization:
- Removed unnecessary code.
- Deleted unused and redundant textures.
Bug Fixes:
Version 0.3.0 – March 16, 2025
In this version, you will find an update adding ores, stones, and more. You will also see many new features, including experimental control hints!
New Blocks:
- Added stone variants: Andesite, Diorite, Calcite, Tuff, Granite
- Added stone ores: Copper, Coal, Iron, Lapis, Redstone, Gold, Emerald, Diamonds, and placed them in the "Ores" category
- Added Deepslate block with 3 states
- Added deepslate ores: Copper, Coal, Iron, Lapis, Redstone, Gold, Emerald, Diamonds, and placed them in the "Deepslate Ores" category
- Added Bedrock block
- Added Cobweb block
- Added Lava block with two states
New Features:
- Block List - A GUI element in the inventory that appears when the user hovers over a block from the categories: Grass Blocks, Dirts, Sands, Sandstones, Stones, Ores, Deepslate Ores, Logs, or Leaves. The block list shows which blocks belong to the selected category (excluding their block states).
- Easier Block Switching - When a block comes from a category, you no longer need to click on the central block preview. Now, you can switch blocks by clicking on the side preview of any block from that category.
- Daytime Toggle - You can now switch between day and night using the "T" key.
Experimental Feature:
- Control Hints - When hovering over the pen tool, pen size menu numbers, or block preview, a control hint will now appear.
Texture Changes:
- The preview area has been updated to better match the overall app design.
- The day/night toggle button now has improved icons for both day and night.
Bug Fixes:
- The changelog button could be pressed while the player was in the inventory or the save/load window.
- #004 - Changing the pen size, selecting the debug stick, opening the inventory, and then selecting a block caused the pen size to reset.
Technical Changes:
- The
pen_size_record
variable is now saved at all times. - The block array now also stores blocks necessary for the block list feature.
Version 0.2.2 – March 16, 2025
Patch version!
Bug fixes:
- #003 - Selecting the block debugging tool resets the brush size.
Technical changes:
- Added a new variable
pen_size_record
- The variable
pen_size_record
now stores the brush size - The variable
pen_size
is now dependent onpen_size_record
Version 0.2.0 – March 15, 2025
New blocks! Graphics improvements! And bug fixes!
New Blocks:
- Added grass block variants: Podzol, Mycelium and Dirt Path
- Added dirt block variants: Coarse Dirt and Rooted Dirt
- Added two Sandstone Block Variants: Sandstone and Red Sandstone
- Added two new variants of leaves: Birch Leaves and Spruce Leaves
- Added cactus block
- Added a water block with two states: full, low
New Textures:
- The grass block in the inventory has been given a texture change to make it fit.
- The dirt block in the inventory has been given a texture change to fit.
- The sand block in the inventory has been given a texture change to fit.
- The log block in the inventory has been changed in texture to match.
- The leaves in the inventory has been given a texture change to make it fit.
- Inventory has been updated to fit better
Graphical changes:
- Added highlighting for handheld inventory slots
Bug fixes:
- Fixed some blocks appearing in the inventory when closing and opening the inventory
Technical changes:
- The Handheld Inventory Board stores numbers between 0 and 9
Version 0.1.0 – March 15, 2025
First alpha released!